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About: Jennifer Sandercock

About Me & Biography

Space Invader brooch

I am currently working at Media Saints on a game with educational elements called Knowledge Quest. I have experience working in a large team for a AAA-title game and am also capable of motivating myself and working on personal projects in my spare time. I am an active member of the games community; volunteering for GDC 2010, GDC 2011, GDC 2012, IGDA Melbourne Chapter, IGDA Sydney Chapter and the Global Game Jam.

Please contact me if you would like a copy of my full resume.







Video Game Biography

I have developed or contributed to the following digital games, these are listen in chronological order. For more information on these games, go to the demos page (the links below are to official websites).

Non-digital Game Biography

I have created and implemented a number of non-digital card and board games. These games are all available through my website, please click on the appropriate link to find out more information.

Professional Experience

I am currently working at Media Saints as an associate producer/game designer. Previously, I worked as a junior designer at Team Bondi on L.A. Noire.

I handed in a Masters thesis in 2009 relating to artificial intelligence for game characters. The title is: "Using Adaptation and Goal Context to Automatically Generate Individual Personalities for Virtual Characters". To see all work relating to this thesis, including an abstract, link to my thesis page.

Prior to my Masters thesis, I worked for Defence Science Technology Organisation on a variety of projects that lead me to agent-oriented programming, games and emotions. I have also completed a five year double degree (B.E/BSc) at the University of Melbourne. I received first class honours for engineering, majoring in mechanical engineering. For my science degree I majored in computer science and applied mathematics. In my final year of university, I completed a research project into the acoustics and simulation of air bubbles in water. This project allowed me to co-author a paper for the Australasian Fluid Mechanics Conference 2001 (see below in Technical Writing section for more information).

Technical Writing and Publications

Underwater bubble forming Acoustics of a underwater forming